• Kick

Which Platform Offers the Best Revenue Model for Creators?

  • Felix Rose-Collins
  • 3 min read

Intro

For modern creators, choosing a streaming platform isn’t just about views or popularity — it’s about how much of your revenue you actually keep and how predictable that income is over time.

So which platform really offers the best revenue model for creators?

The honest answer: it depends on how you earn — subscriptions, tips, ads, or community support. But when you break it down clearly, some platforms are far more creator-friendly than others.

This article compares the revenue models of the biggest platforms and explains which one pays creators best in real-world scenarios.

The Platforms Compared

We’ll focus on the four main live-content platforms creators usually choose between:

  • Kick
  • Twitch
  • YouTube Gaming
  • Facebook Gaming

Each uses a very different monetization philosophy.

What Makes a “Good” Revenue Model?

Before comparing platforms, it’s important to define what “best” actually means.

A strong creator revenue model usually includes:

  • High revenue share (how much the creator keeps)
  • Predictable, recurring income
  • Low platform fees
  • Multiple monetization paths
  • Monetization that rewards engagement, not just views

With that in mind, let’s compare.

Subscription Revenue: Who Lets Creators Keep the Most?

Subscriptions are the most stable income source for most streamers.

Kick

  • 95% to creator / 5% to platform
  • One of the highest splits in the industry
  • $4.99 sub ≈ $4.75 to creator

Twitch

  • 50/50 standard split
  • Some partners reach 70/30, but most don’t
  • $4.99 sub ≈ $2.50 to creator

YouTube Gaming

  • ~70/30 split on channel memberships
  • $4.99 membership ≈ $3.50 to creator

Facebook Gaming

  • Around 70/30 on fan subscriptions
  • Rates and bonuses vary by region and program

**Winner for subscriptions: **👉 Kick — by a wide margin

Creators keep nearly double what they earn per subscriber compared to Twitch’s standard model.

Tips & Donations: Direct vs Platform-Controlled

Kick

  • Native tipping system
  • Creators keep nearly 100% (minus processing fees)
  • Simple and transparent

Twitch

  • Direct donations (external tools) + Bits
  • Donations are fine, but Bits include platform margin

YouTube Gaming

  • Super Chats / Super Thanks
  • Platform takes a significant cut (~30%)

Facebook Gaming

  • Stars (virtual currency)
  • Platform cut before creator payout

**Winner for tips: **👉 Kick, followed by Twitch (for external donations)

Ad Revenue: Where Views Still Matter

Ads are where things change.

YouTube Gaming

  • Strongest ad system
  • CPM-based, scalable
  • Passive income even when not live

Twitch

  • Ads are common but often disliked by viewers
  • Revenue varies heavily by region and channel size

Facebook Gaming

  • Ad breaks available
  • Inconsistent but usable

Kick

  • Ads exist, but are not a core revenue driver
  • No fixed CPM model

**Winner for ads: **👉 YouTube Gaming

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Predictability vs Scalability

Kick

  • High predictability from subscriptions
  • Strong monthly recurring revenue
  • Best for community-driven creators

Twitch

  • Mixed model (subs + ads + bits)
  • Income can fluctuate significantly

YouTube Gaming

  • Highly scalable with viral or evergreen content
  • Less predictable month to month

Facebook Gaming

  • Heavily dependent on algorithm exposure and bonuses

**Best for predictable income: **👉 Kick

**Best for massive scale: **👉 YouTube Gaming

Barrier to Earning Real Money

A key difference between platforms is how hard it is to earn meaningful income.

  • On Kick, a few hundred engaged subscribers can already be sustainable
  • On Twitch, creators often need far more subs to reach the same income
  • On YouTube, income usually requires very high view volume

Kick lowers the income barrier by paying creators more per supporter.

Real-World Comparison Example

Let’s say a creator has 500 paying supporters:

  • Kick: ~$2,375/month
  • Twitch (50/50): ~$1,250/month
  • YouTube Gaming: ~$1,750/month
  • Facebook Gaming: ~$1,750/month

Same community. Very different outcomes.

Which Platform Has the Best Revenue Model?

🥇 Best Overall for Creators: Kick

  • Highest revenue share
  • Best subscription economics
  • Creator-first monetization
  • Rewards engagement over raw views

🥈 Best for Passive & Scalable Revenue: YouTube Gaming

  • Strong ads
  • Powerful discovery
  • Evergreen content earnings

🥉 Best Legacy Platform: Twitch

  • Large ecosystem
  • But weaker revenue share for most creators

⚖ Best for Social Reach: Facebook Gaming

  • Easier discovery
  • Less predictable income

The Smart Creator Strategy (What Most Top Creators Do)

Many successful creators don’t choose just one platform:

  • Use Kick for monetization and community income
  • Use YouTube for discovery, clips, and ads
  • Use social platforms to funnel viewers into high-value streams

This hybrid approach combines high take-home revenue with mass reach.

Final Verdict

Which platform offers the best revenue model for creators?

👉 Kick, if your goal is to earn more from fewer, more engaged fans. 👉 YouTube Gaming, if your strength is high view volume and evergreen content.

For most modern creators focused on sustainability rather than pure scale, Kick currently offers the most creator-friendly revenue model in the streaming industry.

Felix Rose-Collins

Felix Rose-Collins

Ranktracker's CEO/CMO & Co-founder

Felix Rose-Collins is the Co-founder and CEO/CMO of Ranktracker. With over 15 years of SEO experience, he has single-handedly scaled the Ranktracker site to over 500,000 monthly visits, with 390,000 of these stemming from organic searches each month.

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